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AR VR MR

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From Code to Immersion: Master the Future with AR, VR & MR

Step into the future of interactive technology with this beginner-friendly course in Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR). Designed for students, early-career professionals, and tech enthusiasts, this course introduces the core concepts, tools, and workflows behind immersive experiences.

Learners will explore the fundamentals of AR/VR/MR, including basic interaction design, hardware components, and content creation using platforms like Unity, Vuforia, and WebXR. Real-world examples from industries such as gaming, marketing, education, and retail highlight how immersive technologies are transforming user engagement and business models.

By the end of the course, learners will be equipped to:

  • Build simple AR/VR experiences
  • Understand XR device capabilities
  • Explore career paths in immersive media

Potential Job Roles Post-Course:

  • XR Content Creator (Entry-Level)
  • Junior Unity Developer
  • AR/VR Tester or QA Analyst
  • 3D Asset Designer for Immersive Apps
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Course Outcome
  1. CO1: Define and differentiate Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR).
  2. CO2: Explain the working principles and components of AR/VR/MR systems (e.g., sensors, head-mounted displays, motion tracking).
  3. CO3: Explore popular AR/VR platforms and tools (e.g., Unity, Vuforia, ARKit, Google Cardboard).
  4. CO4: Build basic AR/VR applications using templates and guided tools.
  5. CO5: Identify key applications and use cases of immersive technologies in real-world scenarios.
  6. CO6: Recognize challenges and limitations of current AR/VR/MR systems (e.g., motion sickness, latency, field of view).
  7. CO7: Demonstrate basic understanding of interaction methods in virtual environments (gaze, gesture, controller-based).

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